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Virtual Space in a Physical World

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Exterior Entry.jpg
Title: Virtual Space in a Physical World
Author: Krugerud, Devin
Abstract: A small exposition center for St. Paul, MN. This project explores various design strategies with glass, steel, and suspension. Through the study of video game design techniques architecture can be developed in an entirely different way. Proposed spaces are in need of a stronger method of presentation. Computer generated simulations are that method.
Date: 2013-05
Subject: Exhibition buildings.
Virtual reality in architecture.
Saint Paul (Minn.)
Minnesota.
Permalink: http://hdl.handle.net/10365/22848

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