Now showing items 1-9 of 9
Medication Safety and Opioid Risk Screenings Conducted by Nurses in Patients' Homes
(North Dakota State University, 2022)
Home health patients are at risk of medication safety issues due to lack of pharmacy follow up. A Home Health Screening Program was created by NDSU’s ONE Program to expand medication safety and opioid risk screenings to ...
Provision of Medication Therapy Management to University Faculty and Staff Members by Third-year Pharmacy Students
Objective. To develop and implement a medication therapy management (MTM) curriculum and assess students’ skills and attitudes after the provision of MTM services to faculty and staff members.
Use of Simulations to Improve Pharmacy Students' Knowledge, Skills, and Attitudes About Medication Errors and Patient Safety
Objective. To design and evaluate the use of simulations in preparing students to identify and reduce medication errors and promote patient safety.
Implementation of a statewide program within community pharmacies to prevent opioid misuse and accidental overdose
Objective: To describe the implementation of a statewide pharmacy program called ONE Rx (Opioid and Naloxone Education) within community pharmacies.
Comparison of Low- and Higher-Fidelity Simulation to Train and Assess Pharmacy Students' Injection Technique
Objective. To evaluate 2 forms of simulation used to train and assess third-year pharmacy students’ subcutaneous and intramuscular injection techniques.
Community Pharmacists' Contributions to Disease Management During the COVID-19 Pandemic
Community pharmacists assist patients to manage disease and prevent complications. Despite the enormous challenge the coronavirus disease 2019 (COVID-19) pandemic has dealt to the health care system, community pharmacists ...
Performance and Perceptions: Evaluation of Pharmacy Students' Consultation via Telepharmacy
Background: Pharmacy education standards highlight the importance of effective communication skills and the use of technology to provide patient care. As technology evolves, pharmacists have opportunities to communicate ...
Educational Gaming for Pharmacy Students - Design and Evaluation of a Diabetes-themed Escape Room
Objective. To design an educational game that will increase third-year professional pharmacy students’ knowledge of diabetes mellitus disease management and to evaluate their perceived value of the game.
Design and Evaluation of a Self-Care Educational Activity as a Student Learning Experience
Objective. To design an educational activity and evaluate its effectiveness on increasing third-year pharmacy students’ knowledge and confidence to recommend self-care products to patients.