Now showing items 1-3 of 3

    • Basic Cybersecurity Awareness Through Gaming 

      Kulkarni, Vikas Krishnarao (North Dakota State University, 2019)
      The goal of this paper is to bring the basic awareness of cybersecurity among students so that they do not become a victim of cybercrime. Studies show that cybersecurity serious games support multiple well-established ...
    • Design of a Game for Cybersecurity Awareness 

      Bhardwaj, Jagjot (North Dakota State University, 2019)
      The primary objective of this paper is to use the Bloom’s Revised Taxonomy educational objectives in creating a game called Cyber Air-Strike for learning basic concepts of cybersecurity. Bloom’s Revised Taxonomy is used ...
    • Teaching Encryption: A Learning Theory Approach 

      Bhogadi, Manu Kishore (North Dakota State University, 2010)
      Bloom's taxonomy for cognitive domain is an effective taxonomy for structured learning. The six levels in Bloom's taxonomy for cognitive domain are based on the levels of difficulty. This paper focuses on teaching ...