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dc.contributor.authorVafaei, Fereydoon
dc.description.abstractClassification of gestures is important in the area of gestural interaction given the diversity, the complexity and the spontaneity of the gestures in different HCI application domains. Gesture designers for interactive systems as well as state-of-the-art researchers can benefit from a well-structured classification of gestures. Moreover, a taxonomy that includes efficient classes and labels and is capable to effectively distinguish gestures can be employed as a framework to express gestures in reliable gesture recognition systems. Existing taxonomies either lack a broad scope, or are too abstract and contain ambiguous dimensions. Proposing a taxonomy of gestures, which can address the diversity in gestural interactions while containing specific dimensions that are capable to distinguish gestures well, is the main contribution of this work. Evaluation of the proposed taxonomy, which is conducted via an elicitation study, reveals that it can efficiently classify gestures in HCI domain, particularly in the area of mid-air gestures.en_US
dc.publisherNorth Dakota State Universityen_US
dc.rightsNDSU Policy 190.6.2
dc.titleTaxonomy of Gestures in Human Computer Interactionen_US
dc.typeMaster's paperen_US
dc.date.accessioned2013-12-16T19:58:00Z
dc.date.available2013-12-16T19:58:00Z
dc.date.issued2013
dc.identifier.urihttp://hdl.handle.net/10365/23110
dc.subject.lcshGesture -- Computer simulation.en_US
dc.subject.lcshGesture.en_US
dc.subject.lcshHuman-computer interaction.en_US
dc.rights.urihttps://www.ndsu.edu/fileadmin/policy/190.pdf
ndsu.degreeMaster of Science (MS)en_US
ndsu.collegeEngineeringen_US
ndsu.departmentComputer Scienceen_US
ndsu.programComputer Scienceen_US
ndsu.advisorNygard, Kendall


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