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dc.contributor.authorKwete, Yannick Mingashanga
dc.description.abstractThe shift from traditional software development for personal computers to mobile applications on iOS comes with new challenges and considerations. Software development teams similar to my work group built expertise in delivering quality products for the Mac OS platform. Although the core development and testing processes largely remain the same on iOS devices (iPhones and iPads), a major concern is around an application’s power consumption. The engineering challenge is to build innovative applications that do not drain the battery too quickly. Power consumption testing on iOS is an important area to validate and optimize to deliver quality applications to mobile customers. As a developing space, there is limited information available on testing for battery. However, given that all application activities consume CPU cycles, developers should strive to optimize CPU usage over file I/O and network operations to reduce an application’s power consumption on iOS devices.en_US
dc.publisherNorth Dakota State Universityen_US
dc.rightsNDSU Policy 190.6.2
dc.titlePower Consumption for iOSen_US
dc.typeMaster's paperen_US
dc.date.accessioned2014-03-25T20:10:16Z
dc.date.available2014-03-25T20:10:16Z
dc.date.issued2014
dc.identifier.urihttp://hdl.handle.net/10365/23138
dc.subject.lcshMobile computing.en_US
dc.subject.lcshiOS (Electronic resource)en_US
dc.subject.lcshiPad (Computer) -- Batteries -- Testing.en_US
dc.subject.lcshiPhone (Smartphone) -- Batteries -- Testing.en_US
dc.subject.lcshApplication software -- Energy consumption -- Testing.en_US
dc.rights.urihttps://www.ndsu.edu/fileadmin/policy/190.pdf
ndsu.degreeMaster of Science (MS)en_US
ndsu.collegeEngineeringen_US
ndsu.departmentComputer Scienceen_US
ndsu.programComputer Scienceen_US
ndsu.advisorMagel, Kenneth


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