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dc.contributor.authorRuhland, Emilee Catherine
dc.description.abstractThis paper analyzes how narrative choice and media affect the depiction of leadership in Beowulf by studying three texts: the medieval Beowulf, the 2007 Hollywood film of the same name, and Beowulf: The Game. While the medieval text celebrates qualities of leadership that blend Germanic heroism and the Augustinian ideal of kingship, the film rejects ideal kingship and instead focuses on the vices of greed and pride as inherent in all leaders, thus rejecting good leadership completely. However, the video game strikes a balance and manages to again celebrate good leadership, though it’s celebration of the Hero King and condemnation of the Monster Slayer presents a dichotomy that the medieval text would consider necessary roles of any successful leader. By analyzing these three unique approaches to the same story, this paper reveals that these contemporary texts celebrate American violence and condemn the violence of the Other.en_US
dc.publisherNorth Dakota State Universityen_US
dc.rightsNDSU Policy 190.6.2
dc.title“Your Legacy Is Yours to Build”: Defining Leadership in Beowulf and Its Adaptationsen_US
dc.typeMaster's paperen_US
dc.date.accessioned2017-05-12T20:31:35Z
dc.date.available2017-05-12T20:31:35Z
dc.date.issued2017
dc.identifier.urihttp://hdl.handle.net/10365/26035
dc.subject.lcshBeowulf.en_US
dc.subject.lcshBeowulf -- Film adaptations.en_US
dc.subject.lcshBeowulf (Game)en_US
dc.subject.lcshBeowulf, King of the Geats -- Computer gamesen_US
dc.subject.lcshLeadership.en_US
dc.subject.lcshDiscourse analysis, Narrative.en_US
dc.rights.urihttps://www.ndsu.edu/fileadmin/policy/190.pdfen_US
ndsu.degreeMaster of Arts (MA)en_US
ndsu.collegeArts, Humanities, and Social Sciencesen_US
ndsu.departmentEnglishen_US
ndsu.programEnglishen_US
ndsu.advisorGoldwyn, Adam


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