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Now showing items 11-20 of 25
XGraphML-A Tool for Transforming UML to GraphML
(North Dakota State University, 2010)
This paper proposes and implements XGraphML, a tool which transforms a file from a
UML format to a GraphML using XSLT and JAXP technologies. The tool connects
ArgoUML with VEGGIE through this transformation. ArgoUML is ...
A Data Visualization Tool to Identify Patterns Formed by Subsets of Data
(North Dakota State University, 2010)
An object may be identified by its properties which may comprise both
continuous data values and categorical data values. Sometimes a particular property
(categorical) value may select a group of objects which have ...
A Software Agent System for Private Email
(North Dakota State University, 2010)
The primary concerns in existing Email and instant messaging systems are
authentication processes, privacy and security issues. These messaging systems transfer the
message content through servers using protocols like ...
Electronic Payment System Decision Support with Bloom's Taxonomy
(North Dakota State University, 2010)
The primary goal of this paper is to develop an online course that enables students
to learn about electronic payment systems by applying Bloom's taxonomy. There are six
levels in Bloom's taxonomy, with knowledge ...
Smart Robotic Arm Control through Autonomous Object Detection and Retrieval
(North Dakota State University, 2010)
This paper outlines the design and development of a robotic arm that can
automatically detect and locate an object within its working envelope, reach to the object,
grab the object with the aid of force feedback, bring ...
Optimizing Incident Management Strategies Using Simulation
(North Dakota State University, 2010)
Incidents, pre-programmed or random, are major sources of congestion on urban freeways.
With many of urban freeways in the US operating close to capacity, the need to reduce the
impact of incident-related congestion has ...
Advanced Computational Ratings for College Football Teams
(North Dakota State University, 2010)
This paper explores the subject of rating systems applied to the world of college
football. Current rating system methodologies are examined, and four rating systems
are developed and evaluated in a program. The Hensley ...
Development Tools for Content Creation in Virtual Environments
(North Dakota State University, 2010)
lmmersive Virtual Environments (IVEs) for education are designed and
implemented to enable students to learn complicated concepts in an exploratory
and inquiry based manner. The environments are constructed so that ...
Alternative Clustering Algorithms in Sensor Networks
(North Dakota State University, 2010)
A wireless sensor network is composed of a large number of tiny sensor
nodes that can be deployed in a variety of environments like battle fields, water,
large fields, and the like, and can transmit data to a Base station ...
A Free and Flexible Poker Environment
(North Dakota State University, 2010)
This paper introduces a framework and software that allows poker players to
create and play original and custom poker games, through a TCP/IP
connection, for free. This paper describes how the concept of playing ...