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dc.contributor.authorBhardwaj, Jagjot
dc.description.abstractThe primary objective of this paper is to use the Bloom’s Revised Taxonomy educational objectives in creating a game called Cyber Air-Strike for learning basic concepts of cybersecurity. Bloom’s Revised Taxonomy is used to design the course material as it makes the learning process easy and effective. This taxonomy divides the course material into increasing levels of complexity starting from basic to advanced. A comprehensive literature was reviewed to understand the research domain and identify the gap in previous research. Cyber Air-Strike aims to target amateur computer users. They will acquire knowledge about the basic concepts of cybersecurity, the most common cyber threats, and their countermeasures. Therefore, the research reported in this paper can help people identify and avoid the cyberattacks addressed in the game.en_US
dc.publisherNorth Dakota State Universityen_US
dc.rightsNDSU Policy 190.6.2
dc.titleDesign of a Game for Cybersecurity Awarenessen_US
dc.typeMaster's paperen_US
dc.date.accessioned2019-05-20T21:38:02Z
dc.date.available2019-05-20T21:38:02Z
dc.date.issued2019en_US
dc.identifier.urihttps://hdl.handle.net/10365/29758
dc.subject.lcshComputer security -- Study and teaching.
dc.subject.lcshData protection -- Study and teaching.
dc.subject.lcshComputer-assisted instruction.
dc.subject.lcshEducational games.
dc.subject.lcshBloom, Benjamin S. (Benjamin Samuel), 1913-1999. Taxonomy of educational objectives.
dc.subject.lcshEducation -- Aims and objectives.
dc.subject.lcshEducation -- Computer-assisted instruction.
dc.rights.urihttps://www.ndsu.edu/fileadmin/policy/190.pdf
ndsu.degreeMaster of Science (MS)en_US
ndsu.collegeEngineeringen_US
ndsu.departmentComputer Scienceen_US
ndsu.programComputer Scienceen_US
ndsu.advisorNygard, Kendall


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