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The Sacred Qualities of the Mundane: Using Music and Architecture to Achieve Harmony in the Workplace
(North Dakota State University, 2018)
This thesis project is intended to critique the daily ritual we fall into has humans. We wake up, go to work, come home and to do it all again tomorrow. How can we design the workplace to be a space that makes you want to ...
The Architecture of Happiness
(North Dakota State University, 2018)
According to Architect John Lautner, the purpose of architecture is to “improve human life. Create timeless, free, joyous spaces for all activities in life” (Lautner, n.d.). His goal for this statement was to push architecture ...
An Artifact of Industry: Preserving Minnesota’s Industrial Heritage, through the Rehabilitation of Concrete Grain Elevators and Silos
(North Dakota State University, 2018)
This thesis project is to promote the value of Minneapolis, Minnesota’s cultural heritage through the rehabilitation of concrete grain elevators and silos. With the vacancy of many of these structures at a rise, the re-use ...
Upper Harbor Terminal Park: Reconnecting Neighborhood and Linking History through Memories along a Post-Industrial River Front in North Minneapolis
(North Dakota State University, 2018)
This thesis examines the potential benefits of having an open public space that can be a downtown amenity for the population of north Minneapolis. Over the coming years the state of Minnesota is experiencing growth due to ...
Game Play: Promoting Park Retention, Physical Activity, and Social Interaction in Central Minneapolis through Pokemon GO
(North Dakota State University, 2018)
It’s become increasing obvious how technology has impacted and influenced our everyday lives. People are constantly on their phones, laptops, tablets, or gaming consoles for entertainment and staying connected with their ...